12th Class (HSSC-II) Computer SLO Based Key Point Notes
(National Book Foundation - As Federal Textbook Board, Islamabad Based on National Curriculum Pakistan 2023-2024 and Onward prescribed by Federal Board of Intermediate and Secondary Education, Islamabad, and All Pakistan Boards)
(National Book Foundation - As Federal Textbook Board, Islamabad
Based on National Curriculum Pakistan 2023-2024 and Onward prescribed by Federal Board of Intermediate and Secondary Education, Islamabad, and All Pakistan Boards)
{Contact WhatsApp # 03339719149 for Class-XII Computer Science Complete SLO-Based Key Points notes in pdf format as well as in PowerPoint Presentation for preparing/delivering the Lectures}
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👉👉👉 Computer Science 12th Class Notes (Main Page)
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Unit 7: Pointer
7.1.1 Pointer Variable:
- A pointer is a type of variable that is used to store the address of a variable as a value.
- It is used to refer to the memory location using its address.
- It can access and manipulate the data in memory directly using the address.
- A pointer is a type of variable that is used to store the address of a variable as a value.
- It is used to refer to the memory location using its address.
- It can access and manipulate the data in memory directly using the address.
Advantages of Pointer:
It can access the memory location directly.
7.1.2 Memory Address
- Anything that is stored in memory (i.e. RAM) is assigned an address by the operating system.
- The memory address is the physical address of a location in computer memory.
- When a programmer declares a variable, the compiler reserves a memory location for the variable and assigns an address. The name of a variable is used to refer to the memory location occupied by a variable in the program.
7.1.3 Reference or Address Operator (&):
- – In C++, the address or reference operator (&) is used to provide the address of the memory location of a variable.
- – It is placed before the name of a variable. i.e. &x;
Example
#include <iostream.h>
#include <conio.h>
void main()
{
clrscr();
int x=10;
cout<<“The address of x is “<<&x<<endl;
cout<<“The value of x is “<<x<<endl;
getch();
}
#include <conio.h>
void main()
{
clrscr();
int x=10;
cout<<“The address of x is “<<&x<<endl;
cout<<“The value of x is “<<x<<endl;
getch();
}
7.1.4 Dereference Operator (*)
The dereference operator (*) is used to access or use the value of a variable through a pointer.Example:
#include <iostream.h>
#include <conio.h>
void main()
{
clrscr();
int a=10;
int *ptr1 = &a;
cout<<ptr1<<“ -------”<<*ptr1<<endl;
*ptr1 = *ptr1 + 19;
cout<<ptr1<<“-------”<<*ptr1<<endl;
getch();
}
7.1.5 Declaration of a Pointer
- A pointer can be declared by putting an asterisk (*) symbol before the name of a variable. i.e.
Data_type *variable_name;
For Example:
For Example:
int *ptr;
float *abc;
float *abc;
- A pointer can only point to a variable of the same data type as a pointer. i.e. a pointer of integer data type can only point to a variable of integer data type and cannot to some other types of variable.
- A pointer of type void is a special type of pointer that can point to a variable of any data type.
- The syntax of declaring a pointer of void type is as follows:
7.1.6 Initialization of Pointer
- Assigning values to pointers at declaration time is called pointer initialization.
- Values of pointers are the addresses of other variables.
Data_type *pointer_name = &variable_name;
For example:
int a=23;
int *abc = &a;
int *abc = &a;
Example
#include <iostream.h>
#include <conio.h>
void main()
{
clrscr();
int a=10;
float y=20.55;
int *ptr1 = &a;
float *ptr2;
void *ptr3;
ptr2 = &y;
ptr3 = &a;
ptr3 = &y;
getch();
}
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