11th Class (HSSC-I) Computer Science Key Point Notes - Unit-1 - Introduction to Computers Full Chapter Topic wise notes

11th Class (HSSC-I) Computer Science Key Point Notes - Unit-1 - Introduction to Computers Full Chapter Topic wise notes

11th Class (HSSC-I) Computer SLO Based Key Point Notes

(National Book Foundation - As Federal Textbook Board, Islamabad 
Based on National Curriculum Pakistan 2024 and Onward prescribed by Federal Board of Intermediate and Secondary Education, Islamabad, and All Pakistan Boards) 
(Contact WhatsApp 03339719149 for a full book PDF Notes)

************************************
👉👉👉Computer Science 11th Class Notes (Main Page)

************************************


Unit-1 

"Introduction to Computers"

************************************

************************************

 

 

1.      Computer:

An electronic device that accepts data and instructions (input) from the user, performs operations accordingly (processing), and produces results (output).

 

2.      Main components of a computer:

Input devices, output devices, central processing units, storage devices, main memory, and communication devices.

 

3.      Computing devices:

Any device having embedding computer/processing chips.

Examples:

ATM, digital washing machines, Microwave ovens, A.C, etc.

 

 

 

4.      Basic Operations of a Computer:

 

i)        Input operation

It accepts data and instructions from input devices such as a Keyboard, Mouse, barcode reader, etc.

ii)      Processing operation

It performs operations, Arithmetic (+, -, *,/) and logical (comparison /relational)

 

iii)    Output operation

It displays results on output devices such as monitors or printers etc.

 

iv)    Storage operations: 

It writes data to a storage device such as USB, CD, hard disk, etc.

 

5.      Classification of digital Computer:

Computers can be classified into four categories on the basis of their shape, size, processing speed, and cost.

  1. Supercomputers
  2. Mainframe computer
  3. Mini computers
  4. Microcomputers

 

1.      Supercomputers:

Features:

  • Largest computers.
  • Most expensive.
  • Most powerful.
  • Designed to process complex calculations.
  • Thousands of processors.
  • Speed is measured in Tera flops(floating point operation per second)

Uses:

  • Design and control of rockets and fighter planes.
  • Weather forecasting.
  • Nuclear research
  • In Pakistan, they are used in SPARCO and Atomic Energy Research center.
  • Manufactured by CRAY Inc. and IBM

2.      Mainframe computers:

Features:

  • Less powerful, less expensive, and smaller than supercomputers.
  • More powerful, expensive, and larger than any other computers.
  • Very large storage capacity.
  • Can execute trillions of instructions per second (TIPS).
  • Can support up to thousands of users/terminals.

Uses:

  • Used in large organizations like banks, universities, and scientific laboratories
  • Also used as a web server.
  • Example (IBM Enterprize EC12, HP 16500 series).

 

3.      Minicomputer:

Features:

  • Less powerful, less expensive, and smaller than a mainframe.
  • More powerful, expensive, and larger than microcomputers.
  • Can support hundreds of users/terminals.
  • Can process billions of instructions per second (BIPS)
  • Used in industrial process control, scientific research, and small business organizations.

Uses:

  • Can be used as database servers.
  • Example IBM System /36 DEC PDP, HP 3000, etc.

 

4.      Microcomputers:

Features:

  • Smallest and least expensive computers.
  • It uses microprocessor chips. VLSI(very large-scale integration).
  • General purpose computers.
  • Can execute Millions of instructions per second (MIPS).
  • Support a large variety of input and output devices (keyboard, mouse, monitor, printers, etc.)
  • Also called personal computers.
  • Support A large variety of applications.

Uses:

  • Used in almost every field. (banks, stores, schools, homes, etc.)

6.      Modern Use of Computers in Today's Life:

 

1.      Mobile Computing:

  • Small portable devices that allow people to access and share information.
  • They use wireless networks.
  • Mobile devices have limited functions.
  • run on batteries
  • Have a small display, less processing, and less memory

Examples: PDAs, tablet PCs, smartphones, etc.

 

2.      Internet of Things (IoT)

  • Interconnection between a computer network and physical devices.
  • Devices are equipped with wireless connectivity, embedded software, sensors, cameras microphones, etc.
  • Smart devices which can interact with humans through a wireless connection.

Example: smart homes. House appliances such as AC, lights, and electronic devices can be controlled remotely via smartphones.

 

3.      Cloud computing:

  • Using a remote server for storing and processing data.
  • Eliminates the need for buying and installing computer systems and software at one’s place.
  • Security and other services are provided by another company.

 

Advantages:

  • Cost-effective. (does not need to buy and maintain the system).
  • More secure and reliable.
  • Access and share information from anywhere via the Internet.

 

Disadvantages:

  • Requires a high-speed internet connection for accessing and uploading.
  • Privacy and security risks.

 

Companies that provide cloud computing services:

Google, Microsoft, Citrix system and Amazon


4.      Data centers:

  • A centralized location for collecting, storing, processing, and distributing vast amounts of data.
  • Consists of servers, routers, switches, backup, etc.
  • Data centers require air conditioning, file compression, and security services.
  • It requires a room or an entire building.
  • Banks, universities, and telecom companies require data centers.

 

7.      Computer Hardware and Software:

 

1.      Computer Software:

Software is a set of instructions given to computers for performing tasks and solving problems. Also called programs. 

Examples: Word processors, spreadsheets, games, database management systems, etc.

 

a)      Types of computer software:

Computer software can be classified into:

 

  1. System software
  2. Application software
  3. Internet applications
  4. Licensed software, open source software, shareware, and freeware.

 

1.       System software:

Software that controls and coordinates the activities of a computer system is called system software. It consists of programs designed to control hardware and manage software.

a)      Types of system software:

  1. Operating system
  2. Device drivers
  3. Utility software
  4. Language processors/ translators

1.      Operating system:

It controls and manages the hardware and software resources of the computer system and provides a user interface. A computer cannot work without an operating system.

Examples: Windows, LINUX, UNIX, MAC OS, Android, IOS, etc.

 

Tasks of the operating system:

  • Loading and execution of programs.
  • Allocating resources.
  • Memory management.
  • File management
  • Storage management
  • Providing user interface.
  • Maintain security.
  • Provide network facility.

 

2.      Device Drivers:

  • Software that controls the operation of hardware devices.
  • Any device attached to the computer will not work properly without device drivers.
  • Device drivers are provided by device manufacturers.
  • Plug and Play devices have their drivers preinstalled in Windows.

 

3.      Utility software:

  • Perform functions that are beyond the capability of the operating system.
  • Users can perform tasks easily and efficiently.

Examples: File manager, disk management utility, disk defragmenter, antivirus, file compression software, etc.

 

4.      Language processors/ translators:

  • Computer can only understand machine language which is in the form of 0 and 1.
  • Programs are written in assembly language or high-level language.
  • Language processors convert programs written in assembly or high-level language into machine language.

 

 

Types of Language Processors:

There are three types of language processors

Assembler: 

It translates assembly language programs into machine language.

Compiler: 

it converts a high-level language program into machine language. The entire program is converted into machine language using the compiler.

Interpreter: 

It also converts a high-level language program into machine language. It translates one instruction at a time goes to the next instruction after executing the previous one.

 

2.      Application software:

Application software is used to perform a particular task. For example word processors, games, spreadsheet software, etc. 

Examples:

  1. Productivity software.
  2. Business software.
  3. Entertainment software.
  4. Educational software.

 

1.      Productivity software:

  • Designed to perform daily activities effectively and efficiently.
  • Word processors, spreadsheets, database management systems, and graphic software are a few examples.

2.       Business software: 

  • It helps in performing business activities efficiently.
  • For example payroll, inventory, accounting, etc.

3.      Entertainment software:

  • It is used to entertain people
  • Examples: games,, media players, music software, etc.

4.      Educational software:

  • Used for learning purposes
  • Examples: teaching about the human body, solar system, languages, typing, etc

 

3.      Internet Applications:

  1. Web applications
  2. Cloud computing applications
  3. Social media network application

1.  Web applications:

  • These programs run on a remote server.
  • Users can interact with it using a browser or a client application.
  • Examples: e-mail services, online banking, online ticket reservations, etc.

2.  Cloud computing applications:

  • It supports cloud computing.
  • Users can access data and applications stored on a remote server using this application

Examples: iCloud, Dropbox, etc.

 

3.  Social media network application:

  • Social media allows people to create and exchange information, ideas, interests, etc.
  • It connects users with their friends, families, or colleagues.

Some popular Social media network applications are

 

i)  Facebook:

  • It is the most popular social media network application connecting billions of people around the world.
  • It allows users to create profiles, exchange messages, and share photos videos, and links.
  • Users can also create pages and groups based on common interests.

 

ii)  Twitter:

• It is a news and social networking service

• It allows users to broadcast short messages called tweets to other subscribers.

• People can share their views about current affairs or other topics.

 

iii)  WhatsApp;

  • It is a free messaging service to exchange text, photos, audio or video, etc.
  • It is very popular among people due to the features like audio and video call group chat, location sharing, etc.
  • Available for all smartphone operating systems (iPhone, Android, Nokia, etc.)

 

 

 

4.      Licensed software, open source software, shareware/trial ware freeware, and firmware.

1.  Licensed software:

  • A license is a legal agreement that gives the user the right to use the software.
  • Licensed software is protected by copyright laws.
  • One cannot make illegal copies of licensed software.
  • Software copied or sold without the permission of the owner is called pirated software.

Example: Microsoft Windows, Microsoft Office, etc.

 

2.  Open source software:

  • A software whose source code is available for users to study, change, or improve it.
  • It is free for inspection modification and distribution.

Examples: LINUX, Open Office, etc.


3.  Shareware/trial ware:

  • It is available free for a limited time period called a trial period.
  • After the trial period expires user has to purchase the software.
  • The trial version may have limited features or it stops working after it expires.

Examples: antivirus etc.



4.  Freeware:

  • It is available free with full features for unlimited time.
  • It may have some restrictions like personal or educational use.

Examples: Browsers, SKYPE, games, Viber, etc

 

5. Firmware:

  • The intermediate form between hardware and software
  • Software embedded in devices during manufacturing.
  • Programs stored in it do not need to be changed.
  • Data is not lost even when the power is off.

Examples: toys, appliances, ROM, etc.

 

 

Internet Application Security:

  • Prevention against threats to internet applications.
  • Threats may include malware attacks, data stealing, modification, or deletion by hackers.
  • Security measures include firewall, anti-virus, spyware removal, and encryption/decryption.

************************************
👉👉👉Computer Science 11th Class Notes (Main Page)

************************************

 

2.      Computer Hardware:

Hardware are physical components of the computer that can be seen and touched. (Tangible components). It included input devices, output devices, memory, processing, storage, etc.

Examples:  Keyboard, mouse, monitor, printer, circuitry, etc.

 

I.       Input devices

Input devices provide data and instructions to the computer. It accepts data in human-readable form and converts it into machine-readable form.

Examples: keyboard, mouse, microphone, etc.

 

1.       Keyboard:

  • It is used to input data in the form of text.
  • A keyboard has keys or buttons on it.
  • It converts keys pressed to electric signals in digital form.
  • It has alphabet keys, numeric keys, function keys, and special keys.
  • Pointing Input Devices.
  • Used to control the movement of the cursor on the screen.

 

2.       Mouse:

  • Most Common pointing device.
  • It detects motion on a surface and translates it into the motion of the pointer on the screen.
  • Mouse Types: Mechanical mouse (having a ball rolling), optical mouse (having optical sensors), wireless mouse, etc.
  • It can perform an operation such as selection, moving objects, opening files, etc. by clicking, dragging, etc.

3.       Trackball:

  • It has a ball on top that is rolled with fingers.
  • It is stationary on the surface.
  • Also has buttons like a mouse performing similar operations.

4.       Joystick:

  • It is used for playing games.
  • It has a stick and buttons on it.
  • The movement of objects on the screen is controlled by tilting the stick.

 

5.       Touch Screen:

  • Both Input and output devices.
  • Pressure-sensitive screen.
  • A user interacts with the computer by touching the icons or text on the screen using fingers or a stylus.
  • Mostly popular in smartphones, PDAs, navigators, tablet PCs, etc.

 

6.       Light Pen:

  • Similar to a pen having a photo sensor at its tip.
  • It is used for pointing and drawing on the screen.
  • Provides better control and accuracy than a mouse and touch screen.
  • Used for designing and engineering purposes.

 

7.       Touch Pad:

  • It is a touch-sensitive surface.
  • Sense the movement of fingers and control the pointer movement on the screen Accordingly.
  • Used in laptop computers as an alternative to mouse.
  • Also has two buttons like a mouse below it.

 

8.       Microphone:

  • It is used for voice input.
  • It converts audio signals into electrical signals.
  • A sound card then converts electric signals into digital form.

 

9.       Digital Camera:

  • It captures pictures and stores them in digital form.
  • It has a memory card for storage.
  • The images captured can be downloaded to the computer.
  • Some digital cameras have LCDs to view images, and edit or delete them.

10.    Scanners:

It reads text or images from paper and stores them in a computer in digital form.

 

Types of scanners:

a)       Handheld scanner

b)       Flatbed scanner

c)       Barcode reader

 

a)      Handheld scanner:

  • It is a handheld device that is moved over the image to be scanned.
  • It must be moved with uniform speed to provide an image without distortion.
  • They are slower than flatbed scanners.

 

b)     Flatbed scanner:

  • It can scan entire images at a time.
  • The image is placed face down on the glass and covered with a lid.

 

c)      Barcode reader:

  • It scans bar code or UPC (Universal Product Code) on products.
  • The barcode has information about the product like expiry date, price, etc.
  • This information is given to computers for generating bills which makes faster checkouts.

 

d)     Magnetic Strip Card Reader:

  • It reads information on a magnetic strip located on a plastic card.
  • Information is stored in the form of magnetized spots.
  • Information can be read by swiping the cards on the reader.

Examples: ATM cards, credit cards, driving licenses, etc.

II.    Output Devices:

Output devices display useful information.


Types of Output Devices:

Softcopy output: it is displayed on a screen in the form of text, images, video, etc.

Hardcopy output: it is in printed form on paper by a printer or plotter.

Sound output: output generated through speakers in the form of sound.

 

1.       Monitor: 

  • Also called VDU( Video Display Unit)
  • It produces soft copy output. (Text, graphics, video, animations, etc.)

 

Features:

  1. Size: The monitor varies in size from 15 to 21 inches.
  2. Colour: monitor can be black and white or RGB (colored).
  3. Pixel: stands for picture element. It is a small dot on the monitor forming an image.
  4. Resolution: numbers of pixels per square inch. The higher the resolution better the image quality.
  5. Dot pitch. Distance between two pixels on the screen. A smaller dot pitch means higher resolution.

 

Types of monitor:


CRT, LCD, LED, etc.

 

a)      CRT (Cathode Ray Tube) Monitors:

  • Similar to standard television sets.
  • Heavier and consumes more power.
  • It is a vacuum tube having an electron gun and a phosphor-coated screen.
  • An electron gun sprays a beam of electrons which glows the phosphor-coated screen when striking it.
  • Colored monitors have three electron guns and phosphor atoms (Red, Green, and Blue) RGB.
  • The remaining colors are produced by the combination of Red, green, and blue.

 

b)     LCD (Liquid Crystal Display):

  • It is thin and lightweight.
  • They have better resolution and emit less radiation than CRT.
  • They are portable, less expensive, reliable, and less harmful to the eyes than CRT.
  • It has a fluid-like substance called liquid crystal between two sheets.
  • These molecules are lined up on the screen and have two states.
  • either they allow or block the light to produce images on the screen.
  • They are used in, laptops, monitors, phones, clocks, etc.

c)      LED (Light Emitting Diode):

  • It uses LED (Light Emitting Diode) as pixels.
  • Lighter in weight and consumes less power than LCD.
  • Better resolution and emit less radiation.
  • Long-lasting and reliable.
  • Expensive than other monitors


2.       Printers:

  • Produce hardcopy output.
  • Connected to computers through parallel or USB ports.
  • Print quality, print speed, printing graphics.

 

Types of Printers:

1.       Impact printers

  1. Non-impact printers

 

1.       Impact printers:

  • Work like a typewriter.
  • Image is produced when the print head strikes against the paper.
  • Impact printers have low print quality
  • they produce a lot of noise.
  • They are slow and poor ability to print graphics.

Examples: Dot matrix and chain printers

 

2.       Dot matrix Printers:

  • The dot matrix has 9 to 24 pins on its print head.
  • Its print quality depends upon the number of pins.
  • Not very popular nowadays.

   

3.       Chain printers:

  • They are line printers. (can print one line at a time).
  • It contains a character on a chain that moves very fast.
  • The image is produced when a set of hammers strike against an ink ribbon on paper.

 

 

4.       Non-impact printers:

  • They produce images without striking the paper.
  • They are fast (print an entire page at a time).
  • Better print quality than impact
  • Produce very little noise while printing.
  • Expensive than impact printers.
  • Better ability to print graphics.

Examples: laser printers and inkjet printers.

 

 

5.       Laser printers:

  • Print technology is similar to photocopiers.
  • They are very fast and silent.
  • Print an entire page at a time.
  • Print quality is very high.
  • Also, print colored graphics.

 


Inkjet printers:

  • They produce images by spraying tiny drops of ink on paper.
  • Less expensive and slower than laser printers.
  • Print quality is also less than laser printers.
  • Can produce colored prints cheaper than laser printers.

 

 

 

 

 

3.       Plotters:

  • Produce large-scale hardcopy output.
  • Used in architectural drawings, maps, graphs, civil engineering drawings, and panaflexes.

Examples: flatbed plotters and drum plotters.

 

1.       Flatbed plotters:

  • Paper is spread and fixed on a rectangular flat surface.
  • It has a mechanical arm holding different colored pens.
  • Which is moved on the surface to draw the image.



2.       Drum Plotter:

  • It has a rotating drum.
  • The sheet is fed from one side of the drum.
  • The drum rotates to move the paper.
  • It produces large-size panaflexes.

 

3.       Speakers:

  • Produce audio output.
  • Attached to the sound card on the motherboard.
  • Convers electric signals in sound form.

Speakers:

  • Produce audio output.
  • Attached to the sound card on the motherboard.
  • Convers electric signals in sound form.


************************************
👉👉👉Computer Science 11th Class Notes (Main Page)

************************************


************************************
Shortcut Links For:

1.  5th Class All Subjects Notes

2.  8th Class All Subjects Notes

3.  Easy English Grammar Notes





1. Website for School and College Level Physics   
2. Website for School and College Level Mathematics  
3. Website for Single National Curriculum Pakistan - All Subjects Notes 

© 2023 & onwards Academic Skills and Knowledge (ASK  

Note:  Write me in the comments box below for any query and also Share this information with your class-fellows and friends.

Post a Comment

0 Comments

cwebp -q 80 image.png -o image.webp